Maveris opened this issue on Sep 12, 2003 ยท 44 posts
ToolmakerSteve posted Thu, 13 November 2003 at 1:25 AM
ADDENDUM: for super-conforming clothes, if I understand them correctly - I haven't made any yet - the utility would also have to make a modified copy of the clothing, which uses the new figure name for all its channel references. Another idea: suppose there was a magic utility that could make whatever changes you wanted to a copy of a cloth cr2. I've seen repeated mention here and there of Poser 5's crosstalk-fix making some variant of ERC no longer possible. I'm wondering if this fact could be worked around by having the right external utility, that did edits to a cr2 file that would be too tedious to do by hand? Ok, now I know its time for me to go to bed, but one last random neuron firing: Suppose there was a utility that MERGED a human figure and a set of clothes into a single CR2. And maybe a single OBJ - I haven't thought this through yet. The idea here is to avoid the need to "conform" one figure to another: make the clothing part of the figure, as if it were one of the built-in clothed figures. (Even though the clothing originally comes separately -- I'm talking about an add-on utility to Poser that merges them together.) Would such an approach have any advantages? I did one experiment where such a merger (that I did by hand) seemed promising - in getting a long dress to respond properly to thigh and shin rotations. Not as good as the morphs some cloth-makers provide these days for sitting, etc - but it was an interesting "cheap" approach.