todd71_63116 opened this issue on Nov 07, 2003 ยท 12 posts
Julian_Boolean posted Thu, 13 November 2003 at 7:47 PM
Another way to simulate a fish-eye lens is to create a 100% reflective sphere, place it directly in front of your rendering camera and group them. Turn the group 180 away from your scene, and render. You'll see your scene as it is reflected on the sphere and... voila! Fish eye! Try different reflective shapes and see what you get.