Forum: Poser - OFFICIAL


Subject: Michael 1,2 or 3 character development

RawArt opened this issue on Nov 17, 2003 ยท 25 posts


pdxjims posted Mon, 17 November 2003 at 10:26 AM

at a post to this thread. I wish the 'sity would settle down again. M3, definitly. M3 is Unimesh, and anything you do for him/it will be able to be transfered to any unimesh figure. The freak and new Steph transfer is just adding channels to the .cr2 file for the new morphs, while V3 and her variations require a bit more work (though very do-able). This gives you a leg up for at least 3 current figures, 1 announced figure, and at least 2 more figures that I personally know are almost ready (I ain't telling, so don't ask). An M2 morph will only be good for M2 and the old Steph. The biggest complaints about the Unimesh figures is the high overhead in Poser (mostly P5). Daz Studio should handle the Unimesh figures much better. Also, as people upgrade their hardware, they'll find that Unimesh figures work much better. M3 also has a much higher poly count, allowing the developer to do finer detail in the morh, making for a better product in the end. Some of those fine morphs we'd like to do just don't work on M3, but work great with the higher count of the Unimesh. Don't get me wrong, I love my M2. However, M3 will win out in the end. Making it for M3 will give you a bigger number of potential characters, and a longer interest period for the product. Hope this works... Jim