Yamato opened this issue on Nov 16, 2003 ยท 41 posts
Dale B posted Mon, 17 November 2003 at 3:15 PM
The -only- caveat that I've found is that you have to have the !DAZ and !DNA folders in each runtime; morph injection only works if said morphs are in the actual runtime native to the executable being run (the !DNA folder is only there if you own LaRoo, btw). I've tried AnAn out with some of the Santa Monica Studio dance BVH files, and she seems to be a tad off axis; I'm assuming its from the joint work that Yamato did. Nothing that a little time in the graph editor tweaking things on the X and Z axes can't cure though. And the -joint- behavior was excellent; even the little tweaks I'd slipped in for Judy. And the Vickie textures don't wrap quite right about the arms, but you need a tattoo or something similar to notice it. Of course I haven't putzed about with the textures I tweaked, so there may be a simple fix for that... All in all, AnAn should go on the list of Must Have's for the P5 crowd!