Forum: Poser - OFFICIAL


Subject: Disappearing Shadows from off-camera objects

WagnerTheUndead opened this issue on Nov 17, 2003 ยท 11 posts


kuroyume0161 posted Mon, 17 November 2003 at 9:27 PM

I'll bet that this has to do with the render engine clipping. The standard procedure is to remove objects from render consideration if they are outside of the "view frustrum" or, in layperson's terms, outside of the camera's view. The same is then done for polygons of objects partially within view. In Poser, I don't know if there is a way to tell it to render these objects/polygons whether or not they are outside of the camera view. Your best course (although longest wait) may be to bring this up with the fine folks at Curious Labs. They would know the most about how the rendering engine works. Couldn't think of any snide remarks. Sorry! ;0) Kuroyume

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

Contact Me | Kuroyume's DevelopmentZone