WagnerTheUndead opened this issue on Nov 17, 2003 ยท 11 posts
kuroyume0161 posted Tue, 18 November 2003 at 9:29 PM
So many choices to choose from! ;) Per "Call CuriousLabs", it wouldn't be a "major flaw", just a p.i.t.a.. As I said, this is standard procedure for most rendering engines. How they handle shadows from out-of-view objects in such circumstances depends on the renderer.
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
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