pazu opened this issue on Nov 19, 2003 ยท 10 posts
SamTherapy posted Wed, 19 November 2003 at 7:36 PM
Generally, you can use any hair with any figure. Just faff about with the x, y, z translations and scaling, then parent the thing to the head and lock it there. Otherwise, postwork is the way to go. Yeah, it's tricky at first, but otherwise a hell of a lot more versatile (and some say, realistic) than hair models. Me, I'm still getting to grips with how to paint hair, so I use models most of the time. BTW, great expression and pose on your render.
Coppula eam se non posit acceptera jocularum.