Gorodin opened this issue on Nov 20, 2003 ยท 26 posts
Gorodin posted Sat, 22 November 2003 at 12:39 AM
Next question... "And, if I may be so bold, how 'bout some Concord high-ranking officer's uniforms - Admiralty or General Staff type stuff?" As you mentioned, the rank insignia is all there in the decals... and I mean ALL there. Most of the sets also have multiple versions of the uniforms -- one set for officers, one set for enlisted. Headgear and other stuff included with the elite set and the upcoming scout set was deliberately designed to work with some of the older sets. For example, all of the Sout items work great with the Pathfinders, just as the Elite compliments the Marines pack. The elite includes officer and crew caps to help get that officer distinction you are looking for. Having said all that, I understand not everyone will be able to use the decal system, and there are 2 things I have in mind to address that: 1) Once I learn how to do geometry swapping, I hope to create a super morphing rank pin figure. It would smart-prop or conform to the figure, and you can change it to any of th eavailable ranks by turning the dial. This would be included in any subsequent Concord packs, or available as a freebie. 2) I plan to build a belt and shoulder-strap combo and create versions of all the previous concord textures without the belts. This belt and texture set would be available as a set of updates. Whether they are free depends on how much work it takes, but it would not cost much regardless. Beyond that, dressier uniforms, with jackets and pants, etc., are not out of th equestion. I already have several designs sketched, just as I have designs for Medicos, Senators, Prisoners, Pilots, and several others. But there is no telling if or when I will get to any of these projects.