Forum: Carrara


Subject: Page curl effect, how to?

willf opened this issue on Nov 21, 2003 ยท 7 posts


MarkBremmer posted Sat, 22 November 2003 at 1:50 PM

Hello Will, I recently had a project with the same requirement. The trick is to go corner-to-corner using pipeline extrusion and varying cross section widths. While my example only uses half a page, the the full page can be done by simply adding another cross section. (slide the cross-sections left or right for the proper proportions) If you haven't already figured it out, a special treatment will be needed in the shader room as well to avoid the mis-aligning graphics that as a result of the deformer/normals relationships apparent in your example. The trick there is to use Layer List>Flat Mapping. If things are still mapping a little funky, check "Ingnore Normals". If your'e workin with C3, converting the spline object into a vertex object and creating a custom map with the new tools in the VM room is also an excellent option. Mark