bazze opened this issue on Nov 26, 2003 ยท 14 posts
AgentSmith posted Wed, 26 November 2003 at 3:27 AM
I know when I make a fake hdri, I set my hdri sphere (which would be your "big object" behind the camera) to "normal" then put both transparency dots on the pic texture, this will allow light to go through. I would also disable all the shadows on that material. Hmmm, lol, does that make any sense? There are a few ways to go about all this. AgentSmith
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