Forum: Bryce


Subject: More questions from Mr Popular: Reflections

bazze opened this issue on Nov 26, 2003 ยท 14 posts


shadowdragonlord posted Wed, 26 November 2003 at 3:33 AM

On reflections... Well the object, perhaps a square or "plane" object, behind the camera should work wonderfully. The trick is to turn shadows OFF for this object. You do this inside of the material editor, see the picture. This should turn off any shadow-casting. WHY it's right here, I don't know, it just is! When you're playing with volumetric clouds sometimes it helps to turn off Cast Shadows for preview rendering, especially. Hope this helps? Another way to do it is to use the same technque, but wrap your texture around the inside of a sphere, enclosing most of the scene but invisible anywhere else in the render...