Forum: Bryce


Subject: pz3 import is not that wonderful

Phantast opened this issue on Nov 27, 2003 ยท 28 posts


Phantast posted Thu, 27 November 2003 at 10:01 AM

Ultra realistic skin textures work even better in Bryce. You have more control over bump, sheen, ambience etc. If you want to take advantage of Bryce's superior materials, you have to retexture after import whether the texture file is imported with the figure or not. So you gain nothing. Using a mat file saves some time in Poser, but only if you are prepared to have exactly the settings made by whoever did the mat file. And keeping track of numerous mat files in P4 is a trial in itself. Handling complex scenes in Bryce is quite straightforward if you plan your work well. Once you have textured one figure, applying the same textures to another instance of it (say the same character with a different pose) is the work of maybe a dozen clicks. LOL @ Kylara - you're right.