Phantast opened this issue on Nov 27, 2003 ยท 28 posts
GROINGRINDER posted Thu, 27 November 2003 at 8:27 PM
I have no problem playing with my poser materials in Bryce. Like has been stated previously, I enjoy the extra control of all of Bryces texture channels. I do not mean that I use PROCEDURAL SHADERS, but that I import the Poser figure's texture map in Bryce's material editor. At this point it is also easy to paint custom transparency and specularity maps and place them into the appropriate channels.