Forum: Bryce


Subject: pz3 import is not that wonderful

Phantast opened this issue on Nov 27, 2003 ยท 28 posts


Phantast posted Fri, 28 November 2003 at 1:56 AM

"this "Debate" becoming pointless really the thread starter implied that directly importing a PZ3 with textures intact puts you at a disadvantage somehow its nonsense :-)" No, I said it isn't an advantage - not it is a disadvantage. There's a difference there. You haven't addressed my basic point, which is that the texture settings a Poser figure would come into Bryce with directly from Poser would not be those that would give you the best results. Therefore, if you want the best Bryce render you still need to adjust ambience and specularity on every texture. Therefore, whether you have an obj import or a pz3 import, you still have to go over every texture and adjust. However, once you have a few standard skin textures stored in your Bryce materials library, it is easy to click on a mesh, apply a generic skin material, and then just change the specific texture file. If you do this, it doesn't matter whether the mesh has an initial material on import from Poser or not. It's true that the pictures I've posted here are single figure ones, because that's what's popular here. Elsewhere I have scenes certainly with up to eight figures in one shot.