Forum: Poser - OFFICIAL


Subject: Anisotropic Shadernode question

quinlor opened this issue on Nov 28, 2003 ยท 8 posts


quinlor posted Fri, 28 November 2003 at 2:26 PM

A variation has the third line as color spec = specular(Nf-delta,I,roughness)+ specular(Nf,I,roughness);