Forum: Poser - OFFICIAL


Subject: Anisotropic Shadernode question

quinlor opened this issue on Nov 28, 2003 ยท 8 posts


stewer posted Fri, 28 November 2003 at 2:39 PM

This one's creating an anisotropic highlight based on u and v - therefore, the u_size and v_size parameters should be sufficient to recreate it in Poser. I should look up the syntax of specular() or compile that shader in Aqsis to get the details - later. It's Friday night, I'm out for a beer ;)