Forum: Poser - OFFICIAL


Subject: A other esoteric shader question

quinlor opened this issue on Nov 28, 2003 ยท 3 posts


stewer posted Fri, 28 November 2003 at 2:42 PM

I don't think you can do that in the material room - all you have is the shading normal, faceforward(N). It'd be cool to get a shader SDK from CL for writing own shader nodes!