jjsemp opened this issue on Nov 29, 2003 ยท 32 posts
Mason posted Sat, 29 November 2003 at 6:13 PM
Unlike CL (which is basically a one-product business despite other efforts like Avatar Lab), DAZ is already making money hand over fist through dozens of new products released each month. They don't need to release D|S early for revenue. << Hmmm.. how do you know that? They sell product but that doesn't mean they are making the necessary ROI or money necessary to fund a large product like DAZ studio. I've made large software products. Studio is probably costing around 800k to 1.5 mil if they are paying normal salaries and have a sizable team. That's money not making money but money tied up in dev. Do you really think the entire poser community is buying enough product to create enough revenue that DAZ can spend a sizable chunk of change on making studio without it hurting them? If they have investors, at some point they are going to feel pressured to ship their product. Yes, unlike CL they have other things to bring in revenue and that helps but a failed DAZ studio can still sink them, especially if they spent investor capital on it.