jjsemp opened this issue on Nov 29, 2003 ยท 32 posts
Veritas777 posted Sat, 29 November 2003 at 10:42 PM
Three key things that could make DAZ STUDIO an immediate success (once it gets through some December beta-testing) Lets say its January 2004 and its working fairly well and you have--- 1. An "advanced Asset Manager" (which has already been listed)- this could be a HUGE HELP to most people (including myself). This ALONE could make DAZ STUDIO a "Killer App". 2. Compressed Native File Format - something like LWO or 3DS (with approx. 2/3 more compression than OBJ) but allowing either attachment of texture files, or a more reliable way of linking to them with getting "lost". 3. 3rd Party Plug-ins - Other Rendering Engines, Special Effect Modules, HAIR, etc. - stuff that you would buy from someone ELSE, that did the specific cool things you need, while DAZ maintained the BASE app and plug-in links.