Deal opened this issue on Aug 16, 2000 ยท 4 posts
RKane_1 posted Wed, 16 August 2000 at 9:32 PM
Make sure you are importing it correctly. Go by Roy Riggs tutorial. Next, Don't change the shape of the WHGOLE mesh. I have noticed that if you don't leave at least PART of the mesh normal, it throws the morphs out of whack. Use Meshselect and EditMesh in 3ds. Riggs tutorial is posted in thge tutorials section.