Kristiansaand opened this issue on Dec 02, 2003 ยท 11 posts
Kristiansaand posted Wed, 03 December 2003 at 11:41 PM
Thanks again, Swamp- I've used a couple of Jaager's shaping 'filters' before (the Tmech Scale and UpBrow Fix)- I'll check his DLs. I'll also have a look at ZBrush, see if I can find a demo or trial of it- I've never really paid that much attention to it, just thinking it was a 'real time' texturing tool, but Displacement Maps may be very handy for future modelling (Jeez! I still use RayDream! My C4d sits unused 'cause I'm too bone idle and hidebound to get to grips with a new interface!!). And I agree with you about the Mil Girls being preferable- you can see from my comparison pic that the cheeck line below the eye on the PT is much smoother than the V2 version. It's a lot easier to 'tallify' a PT to make an adult woman (and much better morphs) than to 'shortarse down' vicky to make a short woman! It's a pity that DAZ didn't just make the Mil Girls as true versions of Vicki, with the scaling on the dials, instead of using a scaled down mesh- would make the whole clothes thing much easier (though I suppose the V3/M3 Unimesh thang is kind of doing this). KrS