brschmidt opened this issue on Aug 17, 2000 ยท 4 posts
bloodsong posted Thu, 17 August 2000 at 6:04 PM
heyas; it's a 'lost in space' vertex, and it happens when you weld two things that have not-quite-aligned vertices. i have no clue why this mesh would work in victoria, but not chopped into a glove as you have done. what might fix it is this: export the forearm and hand as a new obj from poser; make sure you check weld body part seams. then try using that obj in your cr2, instead of the default obj. good luck.