Forum: Poser - OFFICIAL


Subject: Sarah, un-symmetric just enough to be a Pain :( ... any fixes?

barriephillips opened this issue on Dec 04, 2003 ยท 25 posts


spinner posted Thu, 04 December 2003 at 1:52 PM

I imported the original obj into max via Habware's plugin, didnt go near anything else ;-) This is probably the culprit - this is at the beginning of all the sarafiles, with a variance: #### # # OBJ File Generated by LightWave3D # LightWave3D OBJ Export v2.2 # #### # Object: sympseudofix4.lwo # # Vertices: 35139 # Points: 0 # Lines: 0 # Faces: 33124 # Materials: 27 # #### UV Mapper removes that, and inserts: # file generated by UVMapper # NumVerts/NumTVerts/NumVNormals/NumFacets 35139/35170/0/33124 # NumGroups/NumMaterials/NumRegions 72/27/0 # x/y/color/ppu 512/512/0/50.00000000 instead. I'll get back to you on the linechecking - I'm in the middle of a render :-) ~S