Forum: Bryce


Subject: Fake HDRI, I think.....

Zhann opened this issue on Dec 05, 2003 ยท 15 posts


Zhann posted Fri, 05 December 2003 at 6:56 PM

Thanks, guys. In this this sun and sky were left at default. and I mapped this(top pic) to the inside sphere(neg one, spherically), both are opaque, but for some reason it's upside down(go figure)....I really like the quality of the lighting, it looks more natural, but I wanted to make sure I was understanding the concept correctly. The settings on that mat are in the bottom pic....I have a wip in which I was considering using this type of lighting. Ornlu, and madmax thanks I'll check the thread.......

Another question, I need to bring in a figure, more than likely it will be Vicky with a realistic texture map, will weird things happen to her skin using this lighting, and are there any pitfalls I should be aware of before attempting it?

And is there a detailed, step by step post or tutorial, that explains this lighting technique (fake HDRI or Radiosity, etc) in plain language so us lighting challenged can understand it? I want to do more with the lighting in my scenes......:)

Bryce Forum Coordinator....

Vision is the Art of seeing things invisible...