dke opened this issue on Dec 05, 2003 ยท 26 posts
dke posted Sat, 06 December 2003 at 12:12 PM
Hi Dragongirl: Scripts can be used in any Poser version from 4 up. The Morph AutoLoad feature is just something 'techy' I created fooling around one evening, and since I was working on Shazam at the time, I decided to include it in the character. It's basically a variation on the morph injection technique that was popularized with the Vicky 3 release. In 'normal' morph injection, the morph channels have to exist in the cr2 prior to injecting the morph. For the AutoLoad usage, the channels don't have to exist, and they will be created if needed. If that's a bit techy just ignore it - you don't have to understand that to use it. It turns out to be extremely useful for Vicky-based character's simply because there are so many addon body and head morphs. For creating morph injection poses for V1/2, people typically 'steal' an existing channel and replace it with their new morph. Unfortunately that means you loose the original morph. So by using the Morph AutoLoad technique, all your new morphs are added/inserted at the top of the dial lists as brand new channels. So if you have several 'favorite' head morphs, you can copy these to the AutoLoad scripts, and they will be available in any Vicky-based figure that has the AutoLoad feature. For example, I have several favorite ThorneWorks head morphs, and copied these to the AutoLoad script. So now when I load a character, whether it's Shazam, Vicky 1, Vicky 2, the Preteen, etc, those morphs are automatically loaded at the top of the head dials. Saves having to copy the same morph into each separate cr2.