I think it is very possible to get fairly extreme variety from a single GOOD model without destroying the mesh. As others have stated, the biggest problem is clothing the morphed figures. However, there are ways to alleviate this problem as well. The most promising seems to be magnets. If a body is morphed with the use of magnets, then the same magnets can easily be applied to the clothing. But, trying to fit clothing to the morphs others have created can be tedious and time consuming; therefore it does not get done much. The above faces are all from the V1/2 mesh. :) Beth