kayarnad opened this issue on Dec 10, 2003 ยท 11 posts
iamonk posted Wed, 10 December 2003 at 12:42 PM
I think this is how I did it... Import the FREAK's .obj, unchecking all boxes. Clicked the grouping tool, spawn props. Export each of these props as a morph target. It helps to delete them as you go, less to weed through. Then I loaded each morph target. The hands took a long time because of all the parts.