AlleyKatArt opened this issue on Dec 12, 2003 ยท 15 posts
AlleyKatArt posted Mon, 15 December 2003 at 12:34 AM
Wrong, Jeff, that black mark is actually a morph defeciency that broke up the mesh at the back of the neck, it's not a rendering bug at all. Regardless of that, the bags under the eyes are unsightly and shouldn't have been allowed, really, or it should have been noted they were there. I've tested in both p4 and p5, and same issues in both. I know exactly what the issue is with the bags under the eyes. I've made the mistake myself when dealing with eyelashes. A simple smoothing morph would fix the issue and make everyone happy, because the neckbreak is NOT a big deal.
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