biggert opened this issue on Dec 16, 2003 ยท 77 posts
PheonixRising posted Tue, 16 December 2003 at 11:12 PM
I would imagine that new joints taking full advantage of Studio new method is preferable to old. I am sure any conversion may need tweaking. I was never involved with that aspect of development, but that method of joing joints is far superior. I think the Mil joints could have been done differently from the beginning, but the point of the new method was chosen for smoother and more graceful transitions. And it is industry standard now. Even in movies and games skin is usually covered by clothes, edited, or smaller movements are used. Not that any figure's joint's couldn't be better but the Mil figures are pretty good considering they are rigged for Poser. I spend all my time in Poser so I think everything could be better. I am a bad person to ask really. Hope I have answered your question. :) Daz did mention weight mapping before right? Maybe I should stop now. :)
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