Forum: Poser - OFFICIAL


Subject: DAZ Studio---What's the purpose?

biggert opened this issue on Dec 16, 2003 ยท 77 posts


Phantast posted Wed, 17 December 2003 at 12:12 PM

I wrote: "You never get to the top. You are constantly fighting the program even after years of experience" Lawndart^2 replied: -- I'm sorry but this is just not true. I do mean that with the most respect though. I'll give you an example why it IS true. Take item selection. In any 3D program, sure you can select an item from a drop-down or pop-up list, but if there are a lot of items, it's easier to select by pointing at it. In some programs, this is daunting at first, because clicking accesses only the item in front when you want to get at the item behind. So you struggle with moving the view around until you can get a free click at the item. Then you learn that there's an easy way: Ctrl+click (or something similar) allows you to select any of the items under the cursor, even the ones at the back. Suddenly using the program becomes so much more pleasant. After years of using Poser I'm still waving the mouse around hoping to highlight the object I want to select by clicking on it. Even worse, if it's the object right in front I STILL can't guarantee that clicking on it will select it. This why I say the program is a constant struggle. Even when you are really familiar with it, you are still fighting the interface. The easy ways of doing things that ought to be there, aren't there. So much of the design is just poorly thought out.