Forum: Poser - OFFICIAL


Subject: Distributing morph targets versus copyright issues

pazu opened this issue on Dec 17, 2003 ยท 7 posts


_Audrey posted Wed, 17 December 2003 at 10:35 PM

[As the manual suggests, I can export the morphed body part in .obj format, and reload with "Object:Load Morph Target." But do I have distribution rights for that modified .obj part?] Dodger says: Save the object file and then open the object in a text editor. Remove all lines except those that start with 'v'. That will make the object unusable for anything except as a morph target (unless a user is crazy enough to try to rebuild it manually by connecting the dots -- and on a humanoid head and stuff like that that might take months of work). For Millenium 3 people (Victoria 3, Michael 3, Ingenue Vicky, The Freak, She-Freak, Puck and Stephanie Petite) as well as a few other figures (the Millenium Cat, for instance) you can build an injection pose. You can actually build an injection pose for another figure, too, but you'd have to overwrite an existing morph channel. For instance, you could build an injection pose for Vicky 2 and inject deltas over, say, the 'Emaciated' morphs for a full body morph. But the user would not be able to use both Emaciated and your morph in combination, so, if you take this approach, choose carefully what morph you overwrite and go for the one that looks worst with your morph (or even one that just doesn'twork with it).