Forum: Poser - OFFICIAL


Subject: By The Numbers

Thorne opened this issue on Aug 24, 2000 ยท 17 posts


Viomar posted Thu, 24 August 2000 at 12:00 PM

MeshSmooth in MAX is more of an averager. Tessallate will subdivide the Polys into more (tris or Quads)with up to 4 iterations(Not for the "Impatient ones"):-) I have to try and make Morphs in MAX, to see if the coord. will change! Pardon my ignorance! what's MFM?(MorphManager?) Marc