Dave-So opened this issue on Dec 22, 2003 ยท 4 posts
iamonk posted Mon, 22 December 2003 at 10:31 AM
FROM WHAT I UNDERSTAND You could do a couple things... ...remapping is an option, but then you'll need to use this altered .obj when using this texture... ...make a morph that moves the corresponing vertices... ...or edit the texture. I choose to edit the texture. I have found this to happen often, but I stretch things WAAAYYY away from their original position.