PheonixRising opened this issue on Dec 22, 2003 ยท 52 posts
Questor posted Mon, 22 December 2003 at 9:34 PM
No you misunderstand me Anton, I don't mean for you to tell people how to look for your morphs, but rather to explain how to "rapidly" search through the morphs of a character to check for their own. Watermarking is one thing, but if there's (as I've seen in a couple) 50 or 60 morphs included in a character, some of them around the same object (eyes, nose, chin) it would help to have a clue to search rapidly than to dig through each morph at length in an editor to see if the "watermark" is there. I wouldn't dream of asking you how to look for your morphs. Just an idea how to do it quickly rather than the apparent hours it might otherwise take. Not huffy at all, sorry if my prose seems rather short, it's been like that for years. Just how I am I'm afraid. :) On that, thank you. I DO read threads, in their entirety. However keeping camera angles, details and info on "where" a person has watermarked a morph is ok for that morph, when you have a large collection of them, or, as is often the case, a large collection centred on certain body parts it becomes unweildy. Also when it's included with other similar morphs one ends up hunting through a whole bunch of the same thing. I think I get what your saying. "Only need to check one part - where the watermark is" but you hint that there's a fast way to do that. I'm curious what that fast way is. Also, I don't see that the thread has degenerated at all, but that's your opinion.