Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
I can do that-- the trouble is when I want to load an existing texture into the B slot, it pops up in the A slot instead. . .meaning that I can't blend between two textures that already exist in my Mat library. I believe that problem is that I'm confusing textures and Materials. . .loading a material seems to change all the texture slots, even if it only has one texture itself
Ah no you can't do it that way. Materials are everything in the material lab thus when you load one it replaces all the settings that you had before loading it. You have to adjust each channel seperately. To blend the materials you would have to note/write down each element that is part of that material and then apply it to one of the channels. The draw back to this is materials which use multiple channels will not be easily done. BTW each channel is a texture that is blended together to form a material.
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A dumb question, but frustrating. I want to load an existing texture into my A channel and one into the B channel for an AB blend. But every Mat I open pops up in the A channel-- never can put it into B. . .what am I doing wrong?