SAMS3D opened this issue on Dec 28, 2003 ยท 46 posts
stewer posted Sun, 28 December 2003 at 7:26 PM
Ah...we have this thread in both forums? OK, so I'll cross-post it too: To get more comparable lighting conditions, try simulating point lights in Poser 4: Use a spotlight, then set both angles to 180 and use a non-zero "dist end" (think of that one as radius). This will give the spot a more point-light like falloff.