SimonWM opened this issue on Dec 29, 2003 ยท 27 posts
SimonWM posted Mon, 29 December 2003 at 11:20 AM
the reasons I say this are rather Obvious in my view after all why would a MAX LW Or C4D user buy poser as his character app and endure working in a non hardware acceleratedapp like poser just to get access to the vicky/mikeys of DAZ??.>> If that is so why does ReissStudio and all the other developers of plugins for Max, Lightwave, Maya exist. Right now Poser offers an incredible library of ready to animate humans, creatures, animals with more free resources than ANY 3D application. I cannot talk for the others but I have been a 3D Studio Max user for a long time (rel4DOS,NT version 1,3 and now 6) and a Poser (3,4 & 5) user too and I've just bought MotionBuilder. If Poser would implement FBX support I have already a whole zoo of realistic animal models I don't need to bone and skin weight to animate, lots of very decent human models that can compete in realism with Final Fantasy and that already have tons of clothing, textures and hairdoos modeled. I already direct my own static stories with my Poser assests, FBX is the ingredient to get all this power into animation too. See this thread if you want to hear more statements from high end 3D app. users that value Poser as a tool. http://www.renderosity.com/messages.ez?Form.ShowMessage=1586000