Forum: DAZ|Studio


Subject: Displacement Map Experiments In Daz Studio

Veritas777 opened this issue on Jan 07, 2004 ยท 36 posts


stewer posted Thu, 08 January 2004 at 7:20 AM

Good displacements don't depend on the mesh density - a REYES renderer can create a whole landscape from a single polygon (if you have Poser 5, try yourself - plug the fBm node in the ground's displacement channel and set the displacement to 10). The image shows the Poser raptor with a simple displacement map - with a more detailed map, this could go in the direction of the image I posted before.