sebastel opened this issue on Jan 08, 2004 ยท 20 posts
sebastel posted Thu, 08 January 2004 at 12:58 PM
agree. i already said in the first message, this procedure will only fit geometry. as long as you try to conform the original cloth (after enhancing it fit the "fitting morph"), the JPs are resized with the geometry. this will only work as a basic setting and needs some fine tuning. unfortunately poser uses absolute JP values. no way to change to relative values without creating an (incompatible) new program. and, beside that, relative JP values would not solve all problems in conforming. back to new clothes for S3P: it would be useless to export the morphed cloth and use it as new geometry object to base a new cloth figure on. (because of the absolute JP values issue). using the JPs given with some already existing fully conforming cloth for the new target character (here S3P) might better help to find a proper setting. well, some more detailed tutorials on conforming would be nice - any expert out there willing to share knowledge? i am willing to learn! (the tutorials i found so far end when it gets interesting... ) can someone comment PhilC's tutorial CD? ist it worth its price? oh, and then there is still something more i wanted to mention: the method should work for ALL unimesh characters - including M3. (looking for a leather jacket/jeans jacket for S3P) :-)