Sure. Making multiple figures, and randomly modifying their scale is easy. You'd have to begin by setting up your figure complete with its clothing, and saving the entire package as a CR2. Let's assume you made such a figure, and stored it under Characters with the name Package.cr2. The walk-path would be more complicated, but still straightforward. Assuming you've given the "original" figure a walk animation, the script would set up a list of all relevant parameters on the original, then copy them to the other figures for each frame. The attached text file contains a fake script that should give you a starting point on the first part. I haven't tested it, but it should come close to working.
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