Forum: Bryce


Subject: Mapping issues, .3ds & .ojb

bazze opened this issue on Jan 09, 2004 ยท 10 posts


bazze posted Fri, 09 January 2004 at 8:43 AM

pakled - yes that "splits" the model into different parts so you can texture them separately. You still have to add coordinates for UV-mapping and if you wish to map an image on the entire model in parametric mode.

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