Forum: Poser - OFFICIAL


Subject: If the Cloth fits... Conform it!

caulbox opened this issue on Jan 10, 2004 ยท 46 posts


Photopium posted Mon, 12 January 2004 at 11:58 PM

import V3 OBJ from Geometries with no boxes checked. Load sPetite obj from Geometries as a morph target. Turn the morph on. With grouping tool, spawn props. Export spawned props as morph targets, don't bother with hands and fingers, eyes, head. Load a V3Blank Figure and then apply each morph target. Create a full body morph. Save the new cr2. Open it in Tailor and an item of clothing you want to convert. Choose the full body morph you created. Create the morphs. Save the dress. Back in Poser, apply the new dress with the S3 morphs, conform it, then export it as an obj. Check the first five boxes. Export only the body parts, and not "Body" or "Figure 2" or "Universe" clear out everything and re-import the obj with only "make polygon normals consistant" checked. Use grouping tool to restore groups that are still there, but are now called "lbuttock:2" A. Create new group "lButtock" and /include group/ "lButtock:2" B. Repeat for each group in article of clothing. D. Re-export obj but only first four boxes checked. C. This step seems to only matter in Poser 4 and can be skipped in Poser 5. I don't know why. Use a StephPetiteBlank.cr2 and change the geom references to where you've stored the new Obj. Change line under "Figure" which reads "Conforming 0" to conforming 1 Now the tricky part, you need to get rid of the jcms and re-add them with ones that work. Delete them. Save the cr2. In Tailor, load stephpetiteblank as the base and the new cr2. Choose all the Jcm morphs that apply to the parts of the clothing. It's quick. When it's done, remove the extra morphs that Tailor creates that do not apply to the body part it is under. Rename all created morphs to remove the _xxxxx addition. Save Now the really tricky part. They're no good unless you re-add the code to make them respond to the movement. You can do this by loading the cr2 into cr2 editor and loading once again a StephPetiteBlank.cr2 For each body part with a jcm or two, you will see in "Channels" where the following types of code can be found ValueOpDeltaAdd Figure 1 lThigh (for example) Xrot DeltaAddDelta 0.100000 (Or something) Copy them all over to the dress cr2 exactly as they are one by one. You will get fast at doing this in a short time. One more thing...SetLimit 1 (or something similar) should be changed to 4...you'll see this if you examine how it's done in the Blank Cr2. There are better shortcuts here, but too hard to explain. When you get good at cR2 manipulation the light-bulb will go off for you too and you'll be converting clothes in no time at all. This method bypasses the frustrating need to d around with scaleing and tranning to make it sort-of fit S3. Instead, it will be a bloody perfect fit. -WTB