maclean opened this issue on Aug 31, 2000 ยท 22 posts
dwilmes posted Fri, 01 September 2000 at 8:06 PM
I don't animate much either, but these shortcuts sound very cool! As for this part by Storm: "For instance one could, using a number of sequences generated by the above start changing the morphs, perhaps expanding the chest, if it works it could simulate breathing, or the effects of gravity on the muscles of a runner's face. Putting all the differing sequences together (which starts and finishes with the same two poses one first used) one could introduce breathing, gravity and a whole host of other effects really easily and quickly to produce highly realistic keyframe animation" This is exactly the effect JCM gives, except all you have to do implement it once in the CR2 and it will all happen automatically from then on. See more on it at Whiz and Nerd's sites, andor do it with three clicks and a number in CR2Edit. I would LOVE to start seeing some models using this, the excitement shown here is impressive, and it is SO easy to do if you are any good at all at making morphs or utilizing existing ones. I'm not, but there are sample pics of a JCM'ed figure here, and the CR2 is free: http://members.fortunecity.com/dwilmes/BreastJCM.html And here is a lousy animation: http://www.neca.com/~dwilmes/bounce.zip Dan http://www.neca.com/~dwilmes/cr2edit.html