TOPcat831 opened this issue on Jan 11, 2004 ยท 79 posts
bantha posted Wed, 14 January 2004 at 7:45 AM
If I remember right it is also not that easy to use UV-Mapping on NURBS Objects. You can also get Gaps in the meshes with NURBS surfaces, as soon as you cut them or have holes in them. This is (AFAIK) the reason why Weta (Lord of the Rings movies) changed all their models from NURBS to SDS between Part I and II. At least that's what the "Digital Production", a german magazine, told.
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