Forum: Poser - OFFICIAL


Subject: A"new" way to make skintight clothes ; displacement maps.

vilters opened this issue on Jan 14, 2004 ยท 20 posts


stewer posted Wed, 14 January 2004 at 4:24 PM

You don't have to vary map density. First of all, FireFly being a REYES renderer is always creating micropolygons of ~1 pixel size (the shading rate, to be precise), so close-up figures get automatcially more detail. Second, "texture filtering" will do exactly that - small (and filtered) textures in the background, larger textures in the foreground.