Photopium opened this issue on Jan 14, 2004 ยท 32 posts
Photopium posted Wed, 14 January 2004 at 6:22 PM
Step 3: Back to Poser - Make a new obj for Geometries ------------------------------------------------------------ 1. Open Poser back up. 2. Load the Mannequin Cr2 from Step 1 and turn the body morph on. 3. Load one of the newly tailored cr2's from step 2 and conform it. 4. Turn on the body morph you created in the garment. 5. Watch it fit beautifully. 6. Export the dress as an obj. A. Select the first five options. 7. Delete the dress and load another, repeat step until batch is done. 8. Delete the Mannequin and load a stephPetite blank figure 9. Turn off Inverse Kin. and zero figure. 10. Load the first obj you just created, checking only Make Polygon normals consistant option. 11. If you are in Poser 5, go to the clothing room. 12. New Simulation 13. Clothify the obj. 14. Export once again as obj, this time checking only the first four options. (Leave out "Weld Vertices" and "Morph Target only") A. Make sure you save the obj to Geometries, in a folder that you will remember. Don't be like me and save it to the desktop. This creates another step. 15. Batch through the rest %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% 11. If you are in Poser 4, you will have to re-add the groups to the object. Select the object and open grouping tool. Check out the groups you have. You Will probably see familiar names like lCollar:1 but what you need is just lCollar. Create new group lCollar. 12 Include group lCollar:1 (Or whatever poser has renamed it to.) 13. Repeat process until all groups are fixed. 14 and 15 as above.