Forum: Poser - OFFICIAL


Subject: How to export a "good" obj. file to import into 3dmax to creat morphs?

Kung-Fool opened this issue on Jan 15, 2004 ยท 11 posts


iamonk posted Thu, 15 January 2004 at 9:56 PM

Are you creating the morph for yourself or to distribute?
Either way I can probably help ya out. It is less complicated if you are not going to distribute the morph.

CR2's don't contain geometry anymore, they do however tell you what .obj it uses and where it is located.

Open the cr2 in a text editor, within the first couple lines you'll see the path and .obj name. I'm not familiar with Aiko, but I understand she is a character based on Stephanie.

Anyway, you'll need the 2 Habware plugins for importing and exporting .obj's.

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