Luna opened this issue on Sep 02, 2000 ยท 8 posts
Luna posted Sat, 02 September 2000 at 10:25 PM
Thanks Jim. I Did, In Fact, Originally Export The Hair As an Object And Unchecked All The Boxes In The List. The Map Seems To Fit Okay On The Original .hr2 File Whitout Having To Change The Original File. Now, As Far As Me Seeming To Know What I Am Doing, Well....Looks Can Be Deceiving. I Think I May Have Picked a Larger 1st Project Than I Can Handle, But I'm Still Trying. I Have a 4th Version That Is Similar To The One Above After Copying And Layering A Second Time. Not Worth Posting Cause it Looks Only Slightly Thicker. However, I Thought Of Painting Certain Areas That Are Broken Up From The Map So I COuld See Exactly Where They Fit. This Helped a Bit Since I Can Now See Where Some Of Them Actually Go. I Think I May Be Able to Get Rid Of Some Of The Painting Surfaces, But That's Still In Experimentation. At Least I Have a Better Idea Of The Layout. Granted, If I Could Modify The Map And LAy It Out So i COuld Paint It Better That Would Be Ideal. However, It Has No Object And Is Only An .hr2 File. So i Think I Am Kind Of Stuck Using What I Get As a Map. Also I Have Not Talked To Who Originally Made The Hair And I Don't Want To Change His Hair, Just Want To Give It a Good Trans. Not That I COULD Change His Hair Mind You, I'm Not That Good. As Far As Saving It As A Prop, Well, It WOuld Lose It's Morphs Then. So I'd Like To Try And Map It As Is. Thanks For The Help!