snekkis opened this issue on Jan 16, 2004 ยท 31 posts
Redfern posted Fri, 16 January 2004 at 10:06 PM
Ah, but it's easy enough to "spawn" morph dials based upon other facial poses. For example, if you have a figure with a dial labeled "Mouth Open" but not "OpenLips" (the most basic and vital parameter needed for Mimic), you can turn the "Mouth Open" dial to the degree you want, click the "drop" menu for object and select "spawn morph target". You are given a window to provide a name. Type "OpenLips" with the same case structure and no spaces. Click teh button to accept your input and a new dial appears. Return the "mouth Open" dial to "0.000". Test the "OpenLips" dial. The mouth of the character should open to the degree you want. Now when you apply a Mimic multi-framed pose, the figure should respond. Little Dragon created custom dials this this one so that the Toonimal Puppy could talk. At one time he had a link to a clip demonstrating it. Sincerely, Bill
Tempt the Hand of Fate and it'll give you the "finger"!