Heya, nothing earth shattering but I wanted to make sure I had understood the question right before I opened my big yap and said what I did was the solution. Anyhow, here is the ball with a texture. All I did was - using the light pin thingies - line the second light up with the first and then turn the intensity setting down. In this way I kept the general lighting of my scene the same as when the light was hitting it from the front, but it caused the highlights to overlap. Again, not sure if that qualifies as a solution or not.